John Sheridan Personal Chronology
Part I

KOSH Personal Chronology
Part I

Episode Synopses
Season 1
Season 2
Season 3
Season 4
Season 5
JMS Novels

 













Foreword to Episode Synopses
by Shaz Ney

The original purpose of these postings was not to summarize the episodes. If you want a simple synopsis, there are many sites that can provide that service. What I tried to do was to draw out those aspects that were either particularly important to the overall 'arc' (underlying story) of Babylon 5, or I found amusing, or generally noteworthy. I was trying to guide new viewers who, in many cases, admitted they'd never watched SF before. These are highly personalized analyses, but I can't help that. I have to write it as I see it. Sometimes I'll ask questions, sometimes emphasize something perhaps you didn't think that important. They're not supposed to be the be-all and end-all, however. They're a jumping-off point for discussion. As you go along, feel free to ask questions. There is no such thing as a stupid question about this show ('though you can try and find one!). We'll all do our best to answer those questions for you.

What we WON'T do is spoil the rest of the plot. Babylon 5 has an evolving storyline, building on what's gone before.  For your own sake, DON'T JUMP AHEAD! You WILL regret it if you do, honest! We will drop hints, teasers, or otherwise mess with your heads. Joe and the actors did it to us (on line and at conventions); it's only fair you find out what it felt like <G>.

Each season of Babylon 5 has 22 episodes. Some are what are called major arc episodes. That means if you miss those you miss something vital to the overall plot. B5 was written as a 'novel for television'. That means it has a beginning (build up, introducing the main characters and plot features, putting the pieces in place. This all happens in Season 1 whose subtitle is 'Signs and Portents' (also the name of an episode.)), build up (seasons 2 and 3, subtitled 'The Coming of Shadows' and 'Point of No Return.' (again, also episode titles. All the season titles are also episodes, and they're arc episodes to boot)), climax (season 4, subtitled No Surrender, No Retreat'), and, finally, epilogue (season 5, subtitled 'The Wheel of Fire'.). Think of major book divisions in a large novel with 22 chapters for each division.

In season 1 there's something in just about every episode, but some can be skipped without you missing too much. Episodes you HAVE to watch are:

Midnight on the Firing Line
Mind War
And The Sky Full of Stars
Signs and Portents
A Voice in the Wilderness 1 & 2
Babylon Squared
Chrysalis.

Episodes you could happily miss and you'd never notice are:

Infection (nice to see David McCallum in work. Pity it's a terrible episode!)
Grail (David Warner good. Plot... let's not think about it!)
TKO ('though the Ivanova subplot is good). TKO stands for Technical Knock Out.

During the original run of this show we were lucky enough to have the creator, writer (of around 85% of the episodes and all the films), executive producer... basically, the man who was the heart and soul of the show, J. Michael Straczynski, sitting on-line and dropping hints. He gave us pointers, told us about behind the scenes stuff and generally kept us clued in. He'd warned people there was a show in the works. For a long time it was 'The show that cannot be named'. Something we were warned would be good; something this avowed SF fan, who was as fed up as we were with the way SF was being treated by people who didn't understand the genre, was determined would be different. Instead of being episodic in nature, it would have a five year 'arc', telling a story that developed and evolved like a novel.  The characters, too, would change as the story progressed. The show would have an epic feel to it, rooted firmly in SF literature, mythology, and a whole slew of other sources. Still and all, it was Joe's vision and he was determined to make it as he saw fit or not at all. He'd had the idea a long time ago when in the shower. At the time he'd been mulling over two ideas for a show. One was a great, time-and-planet-spanning epic. The problem with such things is they tend to be horribly expensive to make and no studio in its right mind would commit to such a thing financially. The other was set on a space station where people came together to try and resolve their differences -- a sort of UN in space. That would be cheap to make, but potentially limiting. On that day in the shower he realised these two apparently different stories were one and the same. The space station would act as the hub -- the central point in this massive epic. It was the place where the characters met and interacted. As for the rest, with Computer Generated Images advancing at a terrific rate, even the planetary and space aspects would be a lot cheaper to do at that point than they would have been just 5 years before.

Joe hawked this show to several companies, including Paramount who kept the outline for some time before turning it down, (only to announce shortly thereafter that the new Trek story would be set on a space station.) before Warner Brothers decided to take it on. They weren't sure Joe could do what he claimed for the money he suggested, but they were prepared to give it a shot. Thus, the pilot (The Gathering) was made. It was over a year before we got the first installment on the rest of his promise to us, but the Babylon 5 saga had begun.

Where Joe saved money was in having the story laid out in advance. Once a script was delivered, there were very few last minute changes. Departments like costuming and set design were warned well in advance of the event what would be required of them and had time to prepare. Filming stopped at around 7pm at the latest (instead of running past midnight as has happened on other shows, racking up the costs as overtime upon overtime is added), and the actors turned up at 4.30 am at the earliest (this for those wearing prosthetics so they had time to get into makeup). Rather than working in one of the film studios, the show was filmed in a warehouse out in Sun Valley, California (the Aquatek building. It had been used for making hot tubs before!). In time, a second warehouse (the Orange Bang! building. It was a soft drinks place) was added so the props, set design and construction, and other departments could move out and so carry on working (hammering, sawing, and generally making a racket) without having to stop every time the bell went to announce filming. The warehouses were right under a major flight path, so the din of aircraft still interrupted proceedings on a fairly regular basis, but it worked. An on-site food service was provided and a kraft table loaded with whatever food or drink people might need so they wouldn't have to leave the site during the working day. The actors, production staff and everyone else connected with the show ate together, Joe often listening in to the conversations and using them to add to the characters within the show.

The result of all of this was a very close-knit community of people, all working together to a common goal: the creation of a different and (at that time) unique television series. I visited that set towards the end of the five years (courtesy of Pat Tallman) and found it incredibly warm, friendly and welcoming. People were proud of what they were doing, cared about it, cared what you (as a viewer) thought of it. The atmosphere was more like a family business. Now, like most families, it had its ups and downs. People fell out with each other, people grew close. Some even married each other <g>. It wasn't always happy, but from what I've heard of some film sets, it was a darn sight happier for a lot longer than most.

The show was always planned to last five years, and at the end of each season we, the viewers, prayed it would get renewed. Joe kept his word about the costs -- in five years never once going over budget -- and the show got its full run (although there was a major hiccup when PTEN, the original distributor, went belly up and TNT stepped in at the last minute). What you will get to see 6 days a week, we saw unfolding over months and years. Spare a thought for us original viewers when you get to the cliffhangers at the end of seasons 1, 2, and 3. Heck, spare a thought for us when you only have to wait twenty three hours or a couple of days for something we had to wait a week or three months for! It was a hard road that first time, but it was worth every minute (even if some episodes do seriously suck! See above. <g>)

Babylon 5 does not pretend to give you answers. In fact, it raises far more questions than answers. If you like your tv spoonfed, you're going to find this show hard going. But if you like to be treated like an adult, capable of thinking and working things out for yourself; if you're fed up with being treated as a Nielson number, a mere backside on a couch that'll tolerate any rubbish so long as it's on that box in the corner, you will LOVE this show.  By the end I hope you will feel, as I do, that you've been on one hell of a ride; one filled with with tears and laughter, surprise, horror, romance,
mystery, great space battles and tender personal moments mixed in equal proportions.

Welcome to the world of Babylon 5, where nothing is quite what it appears....

Shaz Tells Us How the Synopses Were Created

Season One (Signs and Portents) 

Ep# 

Prod#

Title

1   

103

Midnight on the Firing Line

2

102

Soul Hunter

104 

Born to the Purple

101

Infection

5

108

The Parliament of Dreams

6

110

Mind War

7

107

The War Prayer

8

106

And The Sky Full Of Stars

9

113

Deathwalker

10

105

Believers

11

111

Survivors

12

114

By Any Means Necessary

13

116

Signs and Portents

14

119

TKO

15

109

Grail

16

122

Eyes

17

115

Legacies

18

120

A Voice in the Wilderness part 1

19

121

A Voice in the Wilderness part 2

20

118 

Babylon Squared

21

117

The Quality of Mercy

22

112

Chrysalis


Season Two (The Coming Of Shadows)

Ep# 

Prod#

Title

23

201

Points of Departure

24

202 

Revelations

25

203

The Geometry of Shadows

26

204

A Distant Star

27

205

The Long Dark

28 

206

A Spider in the Web

29 

208

Soul Mates

30

207 

A Race Through Dark Places

31

209

The Coming of Shadows

32

210

GROPOS

33

211

All Alone in the Night

34

212 

Acts of Sacrifice

35

213

Hunter, Prey

36

215

There All the Honor Lies

37 

214

And Now For a Word

38

217

In the Shadow of Z'ha'dum

39

216

Knives

40

218

Confessions and Lamentations

41

220

Divided Loyalties

42

219

The Long, Twilight Struggle

43

221

Comes the Inquisitor

44

222

The Fall of Night


Season Three ("Point of No Return")

Ep#

Prod#

Title

45

301

Matters of Honor

46

302

Convictions

46

302

A Day in the Strife

48

305

Passing Through Gethsemene

49

304

Voices of Authority

50

306

Dust to Dust

51

307

Exogenesis

52

308

Messages from Earth

53

309

Point of No Return

46

302

Severed Dreams

55

311

Ceremonies of Light and Dark

56

313

Sic Transit Vir

57

312

A Late Delivery From Avalon

58

314

Ship of Tears

59

315

Interludes & Examinations

60

316

War Without End - Part I

61

317

War Without End - Part II

62

318

Walkabout

63

319

Grey 17 Is Missing

64

320

And The Rock Cried Out No Hiding Place

65

321

Shadow Dancing

66

322

Z'ha'dum

Season Four (No Surrender, No Retreat)

Ep#

Prod#

Title

67

401

Hour of the Wolf

68

402

Whatever Happened to Mr. Garibaldi?

69

403

The Summoning

70

404

Falling Toward Apothoesis

71

405

The Long Night

72

406

Into the Fire

73

407

Epiphanies

74

408

The Illusion of Truth

75

409

Atonement

76

410

Racing Mars

77

411

Lines of Communication

78

412

Conflicts of Interest

78

412

Rumours, Bargains and Lies

80

414

Moments of Transition

81

415

No Surrender, No Retreat

82

416

The Exercise of Vital Powers

83

417

Face of the Enemy

84

418

Intersections in Real Time

85

419

Between the Darkness and the Light

86

420

Endgame

87

421

Rising Star

88

422

Deconstruction of Falling Stars


 

Season Five ("Wheel of Fire")

Ep# 

Prod#

Title

89

502

No Compromises

90

503

Very Long Night of Londo Mollari

91

504

Paragon of Animals

92

505

Learning Curve

92

506

A View from the Gallery

94

507

Strange Relations

95

508

Secrets of the Soul

97

509

In the Kingdom of the Blind

98

510

A Tragedy of Telepaths

99

512

Phoenix Rising

96

511

Day of the Dead

100

513

Ragged Edge

101

514

The Corps is Mother, The Corps is Father

102

515

Meditations on the Abyss

103

516

Darkness Ascending

104

517

And All My Dreams Torn Asunder

105

518

Movements of Fire and Shadow

106

519

The Fall of Centauri Prime

107

520

Wheel of Fire

108

521

Objects in Motion

109

522

Objects at Rest

110

523

Sleeping in Light




Short Stories by JMS

SPACE, TIME AND THE INCURABLE ROMANTIC





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